Narrative Designer and Game Writer

Hi! I’m a narrative designer, game writer, producer, language nerd, and Dante fan with 2 shipped PC games and 4+ years of writing and production experience. I specialize in crafting immersive speculative narratives, with a focus on cozy/fantasy games.


The Ouroboros Express

Fantasy romance visual novel

I collaborated with 40+ people over 5 months to ship the updated patch version on Steam.Read more>>
Play game>>

The Maze Gallery

Surreal interactive fiction game

I collaborated with 30+ people over 6 months to write, edit, and implement 93,000+ words in Ink for IFComp 2024.Read more>>
Play game>>

Carving with Care

Cozy puzzle game

I directed voiceover talent and wrote and implemented 50% of the Yarn script over the 4 month demo period.Read more>>
Play game>>

Moving In and Moving On

Cozy visual novel

I ran 3 live writing sessions, co-set narrative direction, and co-wrote 5 scenes over the 3-day jam period.Read more>>
Play game>>




The Ouroboros Express - shipped!

Small Loan Studio

Roles: Writer, Editor, Marketing Content Creator, and Voiceover Production AssistantEngine: Ren'PyCollaborated with 40+ teammates over 5 months for successful patch 1.1 Steam release of a fantasy romance visual novel in December 2024!Co-conducted narrative tone pass of a 54,000+ word script within 3 weeks ahead of voiceover script lock.Co-managed content creation calendar and published 7 posts across 4 social media channels over 2 months.Facilitated 4 voiceover recording sessions over 2 weeks.Resolved and implemented edits requested by 12 QA tickets within 2 weeks.Play game >>




The Maze Gallery - shipped!

Cryptic Conservatory

Roles: Writer, Editor, and ProducerEngine: Ink/InkyShipped for IFComp 2024 and ranked 20th out of 67 entries (top 30%)! Also won the IFDB's Outstanding Ink Game of 2024 award with a tie!Collaborated with 30+ people over 6 months to write, edit, design, and implement 93,000+ words of non-linear branching narrative in Ink.A literary nonsense interactive fiction game set in a surreal art museum.Play game >>

A gameplay screenshot from the lobby room of the game "The Maze Gallery". The player has three options: one, to walk over to the disinformation desk; two, to see the Ice Age Exhibit; or three, to see The Inkblot Room.



Carving with Care - game jam project to demo

Gelatinous Cat Games

Roles: Narrative Designer, Writer, and ProducerEngine: Unity (YarnSpinner and Crochet dialogue addons)Over 4 month demo creation period, directed voiceover talent; fleshed out worldbuilding, story arcs, and character arcs; wrote dialogue; and implemented into Unity using Yarn scripts.Submitted to Indie Game Academy's Foundry Jam 2024.Co-led production and co-wrote and implemented script with branching dialogue and branching narrative for 9-person team to develop a cozy atmospheric game within 1 week.Assisted with brainstorming pitch within 4 days for jam's concluding pitch presentation.Play game >>

We are on the dialogue screen in the game "Carving with Care". To the left, a window looks out on the sea. To the right, wind chimes jingle and turn green when a new customer dialogue is ready. The first customer is a grumpy elderly white fisherman.
We are in the workbench scene in the game "Carving with Care". On the left edge of the workbench is a teal chisel. On the upper right half of the workbench is a rune journal with instructions. On the bottom left half of the workbench is a carving surface.



Moving In and Moving On - game jam project

Gelatinous Cat Games

Roles: Producer and WriterEngine: GameMaker (YarnSpinner and Crochet dialogue addons)Submitted to Ludum Dare 55 game jam (rated top 30% overall; top 15% in mood).Led production and co-wrote script for 7-person team to develop a heartwarming visual novel within 72 hours.Play game >>

A gameplay screenshot from Moving In and Moving On. The player character, a witch, stands before a closed off gate with an exclamation point nearby. The lawn and nearby house are dark.



Game Writing Samples

Check out my writing samples below. More samples available upon request!





A circular portrait of Sisi Peng, a smiling Asian-American woman with black hair.

Sisi Peng

Narrative Designer and Game Writer

Hi! I’m a narrative designer, game writer, producer, language nerd, and Dante fan with 2 shipped PC games and 4+ years of writing and production experience. I specialize in crafting immersive speculative narratives, with a focus on cozy/fantasy interactive fiction and visual novel games in my personal projects.




Skills

Narrative Design

Interactive storytelling, branching dialogue, branching narrative, worldbuilding, character development, scriptwriting

Games

Twine, Ink/Inky, Unity, YarnSpinner, Crochet, Godot, Dialogic, Ren'Py, GameMaker

Productivity

Notion, JIRA, Confluence, Miro, Github, VS Code, Zoom, Slack, Trello, Microsoft Office Suite, Google Suite, Agile, Scrum, Waterfall, Kanban

Marketing

Copywriting, Figma, Canva, OBS

Computer-Assisted Technology (CAT) Tools

MemoQ, OmegaT

Languages

US English - native, French - fluent, Italian - fluent, Mexican Spanish - intermediate, Mandarin Chinese - intermediate




Game Credits

Upcoming

Lead Producer, Narrative Designer, Writer, and Former Loremaster
2D folk horror game (Small Loan Studio). Made in Godot.

2025

Narrative Designer, Writer, Voiceover Director, and Producer
Carving with Care v2.0 (Gelatinous Cat Games) - cozy narrative puzzle game. Made in Unity.

2024

Narrative Designer, Writer, and Producer
Carving with Care v1.0 (Gelatinous Cat Games) - cozy narrative puzzle game. Made in Unity.
Writer, Editor, Voiceover Production Assistant, and Marketing Content Creator
The Ouroboros Express patch update (Small Loan Studio) - fantasy romance otome visual novel with some eldritch horror. Made in Ren'Py.
Writer, Editor, and Producer
The Maze Gallery (Cryptic Conservatory) - absurd/surreal literary nonsense interactive fiction/text-based game. Made in Ink.
Writer
Perfect Darkness - medieval fantasy interactive fiction/text-based drama. Made in Twine.
Narrative Designer and Writer
The Glass of Water - interactive fiction/text-based game. Made in Twine.
Narrative Designer, Writer, and Lead Producer
Moving In and Moving On (Gelatinous Cat Games) - cozy visual novel. Made in GameMaker Studio.
Localization Writer and Editor
2D point and click puzzle game, English to English. Localized using MemoQ.
Writer
2.5D science fiction turn-based strategy game. Made in Unity.

2023

Localization Writer and QA Tester
Text adventure game, Italian to English. Localized using Notepad++ and OmegaT.

Suspended

Producer
3D cozy puzzle game.
Writer and Game Designer
2D medieval fantasy visual novel.
Writer and Game Designer
3D action/adventure game.
Producer and Writer
2D fantasy romance visual novel.
Game Designer and Writer
3D action/adventure game.
Writer
2D cozy game.