Narrative Designer and Game Writer

Hi! I’m a narrative designer, game writer, producer, language nerd, and Dante fan with 2 shipped PC games and 4+ years of writing and production experience. I specialize in crafting immersive speculative narratives, with a focus on cozy/fantasy games.




The Ouroboros Express - shipped!

Small Loan Studio

Roles: Writer, Editor, Marketing Content Creator, and Voiceover Production AssistantEngine: Ren'PyCollaborated with 40+ teammates over 5 months for successful patch 1.1 Steam release of a fantasy romance visual novel in December 2024!Co-conducted narrative tone pass of a 54,000+ word script within 3 weeks ahead of voiceover script lock.Co-managed content creation calendar and published 7 posts across 4 social media channels over 2 months.Facilitated 4 voiceover recording sessions over 2 weeks.Resolved and implemented edits requested by 12 QA tickets within 2 weeks.Play game >>


The Maze Gallery - shipped!

Cryptic Conservatory

Roles: Writer, Editor, and ProducerEngine: Ink/InkyShipped for IFComp 2024 and ranked 20th out of 67 entries (top 30%)! Also won the IFDB's Outstanding Ink Game of 2024 award with a tie!Collaborated with 30+ people over 6 months to write, edit, design, and implement 93,000+ words of non-linear branching narrative in Ink.A literary nonsense interactive fiction game set in a surreal art museum.Play game >>


Carving with Care - game jam project to demo

Gelatinous Cat Games

Roles: Narrative Designer, Writer, and ProducerEngine: Unity (YarnSpinner and Crochet dialogue addons)Over 2 month demo creation period, direct voiceover talent; flesh out worldbuilding, story arcs, and character arcs; write dialogue; and implement into Unity using Yarn scripts.Submitted to Indie Game Academy's Foundry Jam 2024.Co-led production and co-wrote and implemented script with branching dialogue and branching narrative for 9-person team to develop a cozy atmospheric game within 1 week.Assisted with brainstorming pitch within 4 days for jam's concluding pitch presentation.Play game >>

We are on the dialogue screen in the game "Carving with Care". To the left, a window looks out on the sea. To the right, wind chimes jingle and turn green when a new customer dialogue is ready. The first customer is a grumpy elderly white fisherman.
We are in the workbench scene in the game "Carving with Care". On the left edge of the workbench is a teal chisel. On the upper right half of the workbench is a rune journal with instructions. On the bottom left half of the workbench is a carving surface.

Moving In and Moving On - game jam project

Gelatinous Cat Games

Roles: Lead Producer and WriterEngine: GameMaker (YarnSpinner and Crochet dialogue addons)Submitted to Ludum Dare 55 game jam (rated top 30% overall; top 15% in mood).Led production and co-wrote script for 7-person team to develop a heartwarming visual novel within 72 hours.Play game >>


Let's get in touch!

Reach out to me on LinkedIn or drop me an email if you want to collab on a project! Or if you want to nerd out about Dante or languages.


Writing Samples

Check out my game writing samples below. More samples available upon request!



A circular portrait of Sisi Peng, a smiling Asian woman with black hair.

Sisi Peng

Narrative Designer

Hi! I’m a narrative designer, game writer, producer, language nerd, and Dante fan with 2 shipped PC games and 4+ years of writing and production experience. I specialize in crafting immersive speculative narratives, with a focus on cozy/fantasy interactive fiction and visual novel games in my personal projects.


Skills

Narrative Design

Interactive storytelling, branching dialogue, branching narrative, worldbuilding, character development, scriptwriting

Games

Twine, Ink/Inky, Unity, YarnSpinner, Crochet, Godot, Dialogic, Ren'Py, GameMaker

Productivity

Microsoft Office Suite, Google Suite, JIRA, Confluence, Notion, Miro, Github, VS Code, Zoom, Slack, Trello, Agile, Scrum, Waterfall, Kanban

Marketing

Copywriting, Figma, Canva, OBS

Computer-Assisted Technology (CAT) Tools

MemoQ, OmegaT

Languages

US English - native, French - fluent, Italian - fluent, Mandarin Chinese - intermediate, LATAM Spanish - intermediate


Game Credits

Upcoming

Lead Producer, Narrative Designer, Writer, and Loremaster
2D folk horror game (Small Loan Studio). Made in Godot.
Narrative Designer, Writer, Voiceover Director, and Producer
Carving with Care v2.0 (Gelatinous Cat Games) - cozy narrative puzzle game. Made in Unity.
Producer
3D cozy puzzle game. Made in Unity.

2024

Narrative Designer, Writer, and Producer
Carving with Care v1.0 (Gelatinous Cat Games) - cozy narrative puzzle game. Made in Unity.
Writer, Editor, Voiceover Production Assistant, and Marketing Content Creator
The Ouroboros Express patch update (Small Loan Studio) - romance fantasy visual novel with some eldritch horror. Made in Ren'Py.
Writer, Editor, and Producer
The Maze Gallery (Cryptic Conservatory) - absurd/surreal literary nonsense interactive fiction/text-based game. Made in Ink.
Writer
Perfect Darkness - medieval fantasy interactive fiction/text-based drama. Made in Twine.
Narrative Designer and Writer
The Glass of Water - interactive fiction/text-based game. Made in Twine.
Narrative Designer, Writer, and Lead Producer
Moving In and Moving On (Gelatinous Cat Games) - cozy visual novel. Made in GameMaker Studio.
Localization Writer and Editor
2D point and click puzzle game, English to English. Localized using MemoQ.
Writer
2.5D science fiction turn-based strategy game. Made in Unity.

2023

Localization Writer and QA Tester
Text adventure game, Italian to English. Localized using Notepad++ and OmegaT.

Suspended

Writer and Game Designer
2D medieval fantasy visual novel.
Writer and Game Designer
3D action/adventure game.
Producer and Writer
2D fantasy romance visual novel.
Game Designer and Writer
3D action/adventure game.
Writer
2D cozy game.